Resume

Education

SEP 2015 - PRESENT
University of Alicante

Bachelor's Degree in Multiemdia Engineering

Specialization on Video Games and Virtual Entertainment. 2 subjects with Honors.

Experience

OCT 2019 - Present
Electronic Arts Madrid

Junior Software Engineer

Working on the Localization team.

JUNE 2019 - AUG 2019
Mechanical Boss S.L.

Game Programmer Intern

Working on an unannounced project for Nintendo Switch, developing map integration tools on Unreal Engine for Artists and Level Designers. Also, giving support on tasks related to optimization, debugging and code maintenance of the game's core mechanics and systems.

OCT 2018 - JUNE 2019
Inspire: The Game (PC)

Lead Graphics Programmer, AI programmer, 3D Artist

Drone racing game with a battle component, developed by 5 Multimedia Engineering students from scratch with C++ and OpenGL.

SEP 2018 - OCT 2018
Bring RGBack! (Amstrad CPC 464)

Gameplay and GUI programmer

Vertical scrolling, shoot' em up game developed with Assembly (Z80 microprocessor) for the CPCRetroDev 2018 contest.

2017
We Will Not Fall (PC)

AI programmer, Level Designer

Strategy and Rogue-Like game developed by 4 Multimedia Engineering students using C++ and SFML for learning purpose.

Coding Skills

C / C++

70%

C#

50%

Z80 Assembly

60%

Java

50%

MEL

30%

MAXScript

40%

Python

20%

Design Skills

Autodesk Maya

50%

Autodesk 3ds Max

60%

Zbrush

30%

Substance Designer

20%

Substance Painter

35%

Photoshop

65%

After Effects

50%